CROWSCAVE:

Something sinister is at play in this exploration-platforming-adventure. A seagull stumbles into a mysterious cave, where crows make offerings to a sleeping dragon. Dig out the "shinies" and weigh them on the Scale to aid the corvids' in their strange rite.
Avoid lava, greed and madness.

CONTROLS:

Movement - Arrow Keys ←↑↓→
Jump - Z
Dig - X (Hold & Release)
Inventory - C

CREDITS:

made in 48 hours for GMTK Jam 2024
Code by NAWKSH
Art by InkyCap

NOTE:

please let it be known: we are aware that some room transitions glitch a little bit. it's because you touch the door in the destination room and go back and forth, it just happens for a second and it's a simple fix I kept putting off for "later" until we simply stopped being able to see it. it's not game-breaking. but it can most certainly be, if only slightly, heartbreaking. it is a direct and haunting result of rushed development under the influence of game jam submission deadline-induced mania. thank you. squank.

PS: CROWSCAVE does have a win state and an ending

Comments

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Cute game! I felt kinda disatisfied when nothing would balance though - if that was one of the the corners you cut then that's fair enough but if it's by design I would suggest making an actual solution. Maybe try changing the controls around too they were a little unintuitive.

I really liked the sound design and animation and the concept was cool too!

thanks for playing, for your kind words, and for your valuable feedback. we have a post-jam update in the works that addresses the issues you mentioned. ~squank!

losing everything when I try to balance it sucks... can you even beat the game like that?

squank... :(